Opening
[bouncy piano and brass music]
Ross Gericke: Hello and welcome to Unreadable, the official Forsyth
County Public Library Podcast for news, upcoming programs, and
recommendations.
I’m your host, Ross Gericke, the branch manager at Hampton Park.
In this episode I speak with Brandon Mull, bestselling author of
fantasy series Fablehaven. Brandon and I chat about his writing career, his many different novels
and series, as well as get a glimpse into his newest epic fantasy trilogy,
Guardians, whose first entry, Forbidden Mountain
came out just this year. Brandon Mull will be visiting the Forsyth
Conference Center in person on July 25th at 3:00 pm, so make sure to
visit our website at www.ForsythPL.org
to reserve your spot today.
Now on with the show.
Interview
Ross Gericke: Hello, Brandon, and welcome to the podcast.
Brandon Mull: Thanks. Hi, Ross. Yeah, I'm glad to be here.
Ross Gericke: So, according to your author bio at the back of my copy
of Fablehaven here, you did quite a number of things before you
became a professional writer. Do you mind walking us through some of the
highlights of your pre-writing career?
Brandon Mull: Yeah, sure. Look, for lots of writers and aspiring
writers, um, writing isn't your first job, right? Because it's just hard to
break in. It takes time. And so on my like – I think if I could have started
out at 18 as a professional writer, I would have jumped right in, you know,
might have skipped college if I could have pulled it off, you know, but like
uh that that was not my – that was not the way it went for me.
And so as I was working toward that goal, I had the goal to be a writer
since high school, you know, and I had it as a vague aspiration as a kid. Um
but on my – during that path, yeah, I did a number of jobs. My – probably my
weirdest job is chicken stacker, right?
Ross Gericke: What is a chicken stacker?
Brandon Mull: And chicken stacker was when Tyson frozen chickens had
sales in grocery stores. I was brought in for the duration of the sale to be
the guy that kept the bin full while the chickens were selling fast. And so
it really was a job of just stacking chickens all day and grabbing boxes of
frozen chickens from the truck and hauling them inside and then filling the
bin. Um, and it's exactly as glamorous as it sounds. And it was one of those
jobs that was like, you know what, someday I will rise above this job. I
will be more than a chicken stacker, you know. Um, but yeah, I did – I
stacked chickens.
I remember one summer I helped a guy install patios like as kind of his
patio apprentice. Um, which was another job where I was like, man, this is
pretty grueling work. That was like a mortar hoe and a wheelbarrow, and
you're again – you're like, maybe not this forever, you know. Um, especially
when I had all these stories in my brain. Um, and then after college, you
know, I would have loved to have started writing, but I ended up as a
marketing copywriter, you know, doing a business form of writing. So, at
least I was writing as part of my job and I could have lived doing that job.
Um during college I ran a comedy group and that was – uh so that was how
comedian fits in and I did a little bit of, you know, semi-professional
standup but the comedy troop – the sketch comedy troop – was the most
popular in the state. I was at BYU in Utah and you know we would have really
big nights and it was really like going to dialogue camp, writing comedy
skits, and so gradually my jobs got closer and closer to what I wanted to be
doing, right?
It started off with, you know, manual labor and it gradually moved toward –
you know, I was writing comedy, that was pretty fun. If I could have made a
living at that, that would have been a happy living. Um, and then, uh, you
know, writing marketing stuff, that was in the neighborhood of what I wanted
to do. But then it was at around age 30 that I got my first book published,
which was Fablehaven. And that started the career that I had wanted
and the career I'm still doing.
Ross Gericke: So, you wanted to be a writer basically the whole
time.
Brandon Mull: Yeah. Here's the thing. I knew I was a daydreamer. I
mean, like there was no mistaking it because that was how I coped with life
since I can remember. I mean, since I was just a little guy. I was the
oldest kid and I was the kind of kid you could leave me alone in a room and
I would just entertain myself. I'd be fighting imaginary bad guys or, you
know, I'd be half acting it out, but it was really stories in my mind,
right? And I knew as I acted it out, fighting the imaginary bad guys, I knew
I looked ridiculous, you know? So, I didn't want anybody watching me. If my
parents caught me, I'd be like, "Go away. You're ruining it," you know, but
like I definitely lived in my head.
And then as I got older and discovered fun books – for me, Narnia was my
gateway to literacy because I was like, whoa, there's other people imagining
awesome stuff, you know, and then I could add the ideas in Narnia to my
daydreams, right? Or add the ideas in Lord of the Rings to my
daydreams, and my daydreams got richer. And it reached a point where I
started inventing my own stories where I would realize, hey, these are my
characters. These are my stories. I've got this movie in my mind that
nobody's ever seen and it seems really cool to me. Maybe I should share
it.
And so I started trying to write. And at first it was so hard because the
idea in my head was awesome and the stuff I was writing: not awesome. You
know what I mean? Stuff I was writing just was like disappointing compared
to my favorite books, right? And so, you know, if – there was part of me
right then that was like maybe I should quit this. Maybe this isn't for me,
because the stuff I'm writing is not cool. The whole point was sharing
something cool. Um, but I kept going back to those daydreams and going,
"Nah, but the daydream is cool. What's the problem?" And with some time and
experience, I learned I just needed practice communicating my daydreams. I
needed practice learning how to turn my daydreams into written scenes that
were compelling. So, I started paying attention to how my favorite authors
built their scenes. I practiced writing my own scenes. And over time, I got
better at sharing what I was seeing in my mind.
And as I got a little better at it, I started a faith that someday I could
get a lot better at it. And so, I just kind of stuck with it. And, you know,
by high school, I was like, "Yeah, maybe I'll be a writer if I can swing
it," you know, and I knew the odds were stacked against me, but that seed
got planted deep because I just felt like it was my strongest attribute that
made me an outlier from other people. You know how maybe you'll weigh your
own potential, right? And like if I weighed my potential as a basketball
player, I would be like, "Yeah, you know what? I'm reasonably tall. I'm
6'3”.” I had that – you know in high school 6’3’’ is probably tall enough
but like I didn't have the coordination, you know what I mean, I just was
not a good ball handler, and even as I practiced and tried I was a really
mediocre ball handler, and I was like yeah so basketball isn't my destiny
because I just didn't feel much natural aptitude there.
But with the daydreaming thing, it was like the more I lived and the more I
talked to others, the more I realized, oh, not everybody makes stories
non-stop. And, you know – and not everybody reads a book and goes, "Yeah, I
could do that or better." You know what I mean? [Ross laughs] Like almost
every time, you know, you're like, "I could do this. I could do this." And
so, yeah.
So, even though it was like – it seemed like a low odds prospect, I
just kept putting energy and time into it because it was like my favorite
thing to do and it was what came naturally.
Ross Gericke: I know a lot of our listenership also, you know –
everybody has a book in them. You always say something like that. Um –
Brandon Mull: I believe that's absolutely true –
Ross Gericke: Yeah
Brandon Mull: – whether they know it or not. Yeah.
Ross Gericke: Yeah. So, how did you manage to though become a
published author? That seems to be such a huge leap. Do you know what I
mean?
Brandon Mull: Yeah.
Ross Gericke: Like that is a difficult thing to actually pull off.
Brandon Mull: Yeah. It is a difficult – it's such a difficult thing
to pull off that everybody discouraged me. Even like my English teachers
discouraged me, my parents discouraged me because they were just like,
"Yeah, but you know” – because some of them had been down that road of
trying it, you know, some of the English teachers, you know, and they're
like, “Yeah, it's really rough, you know, really rough to get started. Think
about teaching, think about something else,” you know. Um, but I was like,
"No, what I want to do is write books." Um, and so I can say this, I can
definitely speak about it. Look, A) I do believe everybody has books in
them, whether they learn how to write them or not, right? Because everybody
has their unique judgment and their unique experiences. And what happens is
if you practice long enough, hard enough, you learn how to take your unique
perspective, your unique creative judgment and express it.
And as you learn how to express yourself well, that becomes your voice as an
author. And that's what agents and readers are looking for is distinct,
interesting voices. And so I think the main thing that keeps everybody from
becoming an author is that they don't put in the 10,000 hours of whatever to
develop their storytelling voice, right? To take – you know, we all kind of
know what we sound like in conversation because we live our lives
conversing, and your voice as an author, this is more of a monologue voice,
right? It's a different voice. You are monologuing a huge story. You're
narrating a huge story and you don't have expression to lean on. You don't
have certain tools that we have verbally. And so, you have to spend the time
to learn what you sound like telling a story. And then once you find what
you sound like telling a story, you search your heart and you search your
mind for those stories inside you that seem like they need to be told and
are worth telling. And then you practice using that storytelling voice to
tell them.
And you know what? If you get good enough at it, every agent and publisher
is looking for the next great voice and they're looking for the next great
story. And so though it is a crowded field, there's lots of people trying to
break in that don't. Um, I also say at the same time, anybody can, and
that's absolutely true because, um, I promise you, every agent out there and
every publisher out there is looking for the next great storyteller, um, to
tell a great story. And so, you know, I think the reason a lot of people
don't do it is just putting in the work of learning how to tell a story.
Well, that's a lot of work. You know what I mean? You got to – you got to
kind of either be into it really, like sincerely, or you won't tell it well
enough to compete in the professional marketplace.
Ross Gericke: Right. It's not like you just – I talked to a few
authors on the podcast and it's very rare that you hear the story, like “I
wrote one manuscript and submitted it and it was immediately accepted.” You
know, it's usually quite the process to actually get to that point.
Brandon Mull: Yeah. Yeah. Yeah. You are usually writing for a while
before and every now and then there's a total natural –
Ross Gericke: Sure.
Brandon Mull: – who can just have their storytelling voice pour out
right onto the page with very little work, and if you can do that, you have
already done what everybody's working toward, right, and so yeah, you can
get rewarded earlier than most, but like, uh, for almost anybody, yeah, it
takes it takes some work, it takes some luck, and you uh – but at the same
time it's doable which makes it beguiling, right, because it's a beautiful
thing because anybody can do it. You can do it in the cracks, you know.
[When] I wrote Fablehaven, I was working full-time and I wrote it on
nights and weekends, you know, and I wrote it in the cracks and in about
five months of writing in the cracks, I'd written book one, you know, so it
can be done and it can be done relatively quickly.
But yeah, writing in the cracks sacrificed a lot of my free time during
those five months. You know what I mean? I didn't see as much of my wife and
kid as I would have liked to. Um, and so it's all about, you know, like a
lot of things, a lot of successes, what are you willing to sacrifice to get
it, you know?
Ross Gericke: And I actually just read Fablehaven for the
first time last week and uh yeah –
Brandon Mull: Oh, cool.
Ross Gericke: – I really enjoyed it and I really enjoyed the idea of
a preserve for mythical creatures and I was going to ask you what the
inspiration behind it was, but you mentioned – because I wanted to hear if
you'd say C.S. Lewis because it reminded me a lot of Narnia. Something about
the – you know, especially the first one
The Lion, the Witch, and the Wardrobe, which just has such a
menagerie of strange characters you know so C.S. Lewis and Tolkien, these
are all big inspirations for you?
Brandon Mull: Yeah. Yeah, for sure. Look, C.S. Lewis was my gateway
to fantasy, right?
Ross Gericke: Same. Same.
Brandon Mull: And then – so when it came time for me to write a
fantasy, I did what a lot of writers do, which was a mix of observation and
daydreaming. And some of my observation was my favorite books, and some of
my observation was my life. Um, I used to live in Connecticut – I lived in
Connecticut from 8th grade to my junior year – when I lived in Connecticut,
my house was surrounded by trees. I was the oldest of five kids. I would
daydream what if my little brothers and sisters got eaten by monsters, you
know, out in the woods around the house, you know, because every older
brother wouldn't mind that, you know, like in the abstract.
Ross Gericke: Right. Right. I'm an older brother, too, so I get it.
Brandon Mull: You get it. Yeah. Yeah. Yeah. And then the more I
daydreamed about it, the more I was like, "Oh, what if” – you know, like I
was thinking, how could that happen? “Oh, what if there was secret wildlife
parks?" You know, like because I was like, "Where are the magical creatures
to do that? Oh, what if they existed, but they were on these hidden wildlife
parks?"
And so you ended up with this premise that was sort of like mixing Jurassic
Park with Harry Potter, right? These secret wildlife parks, full of
monsters. And the more I thought about that premise, the more I was like,
there's a lot of adventures I could do with this, you know? I talk about
when you're developing a story, it's sort of like – you're sort of weighing
and measuring your daydreams, right? Because I have lots of daydreams. I
have a daydreamy brain and some are more worthwhile than others. And so the
way I kind of measure my daydreams is I pay attention to as I put more
energy into the premise, how good does it get? Like how much does it grow?
Right? And with Fablehaven, as I put more energy into this idea of
secret wildlife parks for magical creatures, the more I thought about it,
the cooler it got. It led to additional questions like, what kind of
creatures would live there, and who would want to help them and who would
want to harm them and what keeps them from destroying each other and what
keeps these places secret and are there different wildlife parks for
different kinds of creatures and what kind of secrets or treasures might
they guard?
And the more I thought about it, the more this was growing into a playground
in my head, a place that I was enjoying spending time. And that gave me
hope. Maybe other people would like to spend their time, too. And I'll tell
you, the premise has been almost inexhaustible for me because I wrote five
books and I told a complete series with a big arc and, you know, we ended
with book five, a big finale. And then if you gave me a couple years off, I
was back in that story world thinking, well, I could have made a wildlife
park like this. I could have made a dragon sanctuary like that. And so I
wrote a sequel series to Fablehaven called
Dragonwatch, which is five more books with the same main
characters. So Dragonwatch basically reads like Fablehaven 6-7-8-9-10.
And then some years after finishing Dragonwatch, I started thinking,
well, it'd be kind of fun to see what the satyrs do in their spare time. And
so
I wrote one about the satyrs called Tales of Newel and Doren.
And so I find that Fablehaven is a really rich playground for my
imagination. And I think because the premise allows for lots of variety and
lots of weird cool stuff and that fits my head really well. I like lots of
weird cool – if you read book one you can see I've got a weird brain. You
know what I mean? [Ross laughs.] And I find story in odd places and to me
that's fun to do, right? And so I imagine I'll be going – dipping – back
into Fablehaven throughout my career. I've already been doing it for
about 20 years.
Ross Gericke: So, I noticed that you have quite a number of different
series. Are the – apart from your most recent book, are the series that
you've written in the past, are they all related to Fablehaven, or do
you have some that are separate from Fablehaven altogether?
Brandon Mull: No. Yeah. Look, the stuff related to
Fablehaven is Fablehaven, Dragonwatch, and
Tales of Newel and Doren. So, there's 11 books right now. Newel and
Doren being the satyrs, right? There's 11 books that are Fablehaven.
The place to start is book one, right?
Because really like the reason I didn't make Dragonwatch
Fablehaven 6-7-8-9-10 was because I had sold Fablehaven as a
complete series, you know. Book five was the end of the series and I didn't
want to turn myself into a liar and have all these kids being like, wait, I
have the complete series [and] now there's book six? What's going on? You
know, and so I was like, let's just organize this as a sequel series so I'm
not lying about the series being over.
Um, but yeah,
I've also got Candy Shop War, which is a whole different story world about magicians coming to town,
sharing magical candy with certain kids. So, that's like fantasy in suburbia
or a fantasy Goonies, right? And so, that works for a slightly different
readership. And it's on the younger side of what I do. It's super weird, but
super fun, you know, like weird in that the magic that happens is really
weird. But yeah, especially like, I'll get lots of reluctant readers with
Candy Shop War: young boys, young girls.
Um, and then
I've got Five Kingdoms,
which is kids getting kidnapped into another world. So that's like a portal
fantasy where we leave this world, right? And kids are, you know, and with
kids getting kidnapped into another world, it's kind of a scary beginning.
Um, but it's not a piece about child slavery or anything. It's kids getting
free and having adventures and trying to get home, you know, and
Five Kingdoms is fun because you've got five different kingdoms that
each have different magic that work there. So, it's like – you have to
figure out a new fantasy world with each new kingdom you go to, right? Um,
and so for me, that was another big playground for my imagination. I built a
really fun adventure there, but that one's a little more intense. So, that's
for a reader that wants a little scarier adventure.
Um,
I have my Beyonders series, which is about a kid who gets swallowed by a hippo into another world,
which is so bizarre, but that was me doing like my ultimate portal fantasy
of like, what's the weirdest portal I can think of? Okay. At the zoo, he
falls into the hippo tank and gets swallowed into another world. That one's
really weird, but it's also really epic. It's probably my most epic, even
though it's got the weirdest premise and the weirdest start. Um, it ends up
being a story about broken heroes coming out of retirement. It's just three
books, but like three really mighty books. So, this is like on the older
edge of middlegrade; Beyonders is, right?
Um, and then that's most –
I also created the Spirit Animals series with Scholastic. Um, Spirit Animals was written by a team of seven authors, but I
was the leader of the team. So, I made up the story world and wrote book one
and wrote the outline for the seven books. Um, but that one is like I have
less ownership on that, right? Because I only wrote book one actually. Um,
but that one – and that one is for like a younger readership,
Spirit Animals. It's on the younger side of middle grade or maybe the
normal side of middle grade. [Ross laughs.]
Most of the stuff I write is more like Harry Potter middle grade. I
write the kind of middle grade that gets read by teens and adults, too. The
same teens and adults that might read Harry Potter or
Percy Jackson will also read Fablehaven. They're at a similar
level kind of. Um, and then my newest thing you mentioned is
Guardians. You want me to go into that a little bit?
Ross Gericke: Yeah, absolutely. That was my next question. Uh, tell
us a little bit about Guardians. This one, this one just came out.
Brandon Mull: Yeah.
Ross Gericke: Like this is a – I got our copy at the library
basically right when it hit the shelf.
Brandon Mull: Yeah. Yeah. This is new. I mean, I was just on book
tour for this last month, you know, on the release tour. Um, but
Guardians is if I've got a most epic thing like grand in scope, it's
Guardians. And it's where I would – it's where I would steer my adult
[readers]. It's where I would steer you. It's where I would steer my adult
readers. Um, because this is uh like – I have a friend named Brandon
Sanderson and he writes adult fantasy. And when he read this one, he was
like, "Well, you wrote an epic fantasy." And I was like, "Yeah, but still
middle grade. Like the characters are young, but yeah, this is like as close
as I'll probably get to writing adult epic fantasy." Um, the complexity of
the world building and the originality of the story world all matches adult
epic fantasy, but I keep it kid-friendly in that the language doesn't get
bad and I don't go too insane on the violence.
You know, I still have lots of action in it. Um, but it definitely – I put
the characters through quite an obstacle course emotionally and in what the
journey is. It's a story about – um in this story, it's the first one I've
written really that isn't about people from our world encountering fantasy
because I am – either through a portal or hidden in the backyard with
Fablehaven – you know, I'm always doing people from our world
encountering fantasy. But um Guardians happens entirely in a fantasy
world, an empire called Tinvali. Um, and there's this race of people called
the Anorans who can partner with spiritual guardians. So to make it an easy
get, it's sort of like what if you could interview your guardian angel and
you got one pick and you could lock it down, but you had to be careful
because this isn't all angels, right? These guardian spirits, there's a
range of what they can look like and what they can be. Um, and some are
dangerous, right?
And so you have to be really [careful] – you have this interview in a
bonding hut where they can't lie to you and you have to be really careful in
your interview um before selecting a spiritual guardian. But if you pick a
good guardian, it can be such a huge help to your life. Um and our main
character will get involved with a guardian where he's in over his head, you
know, somebody kind of dangerous because he wants to be awesome, you know,
and like uh and I take it down a really great road. I mean, I've written
book one. Book two is written as well because with Random House, I'm having
to get them done about a year in advance. Um, and it's so strong. It's like
so good. Like, I'm happy right now. I don't know if I'll ever top it, but
it's a really good epic ride if people want like a story with some build
that takes you somewhere that's really well planned. Like Guardians,
I've been planning it for over 10 years. So –
Ross Gericke: Oh, wow.
Brandon Mull: Um, my job this year is to write a good book three.
It's just going to be three books. Hopefully, good, better, best. Um, but
yeah, Guardians is one of my newest. Look, I would say
Fablehaven is a really good fit for a reluctant reader. I will
sometimes get reluctant readers that become readers on Fablehaven.
Similar with Candy Shop War. I'll sometimes get reluctant readers
with Candy Shop War. I would expect less so with Guardians.
This is a thicker book one. It takes a more patient reader. There's more
world building and stuff. Um, but I'm building something really cool. So,
the kind of kid that can read a series, the kind of kid that already likes
to read, Guardians should be a great match. The kind of adult that
would, you know, would read a Harry Potter kind of book, this is
grander and more epic even than Harry Potter, I think, as far as the
scope of the story I'm telling.
Um, I'm not saying a better book, but I am saying grander and more ambitious
in the story world maybe. But like, you know, J.K. Rowling wrote a kickbutt
story there, you know. So, I'm always kind of liking it to her because she
kind of started my category. And I moved in writing inside of this category
of like kind of sophisticated middle grade fantasy, right? Smart middle
grade fantasy where an adult could read it with a kid and they'd all have
fun. I mean, J.K. Rowling showed me the pattern and I've applied that
pattern to my brain to create story worlds where maybe families could read
them together, you know?
Ross Gericke: Yeah, Fablehaven is a standard librarian
recommendation for people who have already done Harry Potter and
maybe Rick, you know, the Rick Riordan stuff. Um, so yeah.
Brandon Mull: That would make sense. That's knowing your audience.
Ross Gericke: Yeah. So, we recommend it a lot. Um, yeah. And I agree
with you like I enjoyed Fablehaven. It's – yeah you got – it's
absolutely appropriate for kids but it is about fairies and you write them
as being quite dangerous, like they're not, you know, they're not
necessarily like a Disney fairy, right? They have an element of like
wildness to them and you have to be careful what you say and what you do.
Brandon Mull: Yeah. Yeah. Part of the premise is nothing at
Fablehaven is safe, right?
Ross Gericke: Right.
Brandon Mull: And part of my original intent in creating
Fablehaven was being a kid where my mom would bring home a movie with
a sticker on it like “For Families” or whatever, you know what I mean?
Ross Gericke: Yeah.
Brandon Mull: And then it wasn't like the best movie. It would like
have a dog in it and it would be like okay, you know, and it was like, yeah,
it was okay. But like, you know, I was like, yeah, it was clean or whatever,
you know, clean. But like, I was like – well, part of my original intent
with Fablehaven was I wanted to make something that's family
friendly, but also cool and scary and dangerous. And, you know, there's some
books that had shown me that was pretty possible. Harry Potter had
shown that that was possible, right? And so yeah, like I'm glad that you
noticed. There is a wildness to the place, a wildness to the fairies. I
mean, you will see deaths in this series. Um like it's part of my – you
know, I liken it a little bit to a Jurassic Park for magical creatures. And
if you went to Jurassic Park and nobody ever got eaten by a T-Rex, you'd be
kind of disappointed.
Ross Gericke: Right.
Brandon Mull: You know what I mean?
Ross Gericke: Right.
Brandon Mull: That's part of what makes it cool. Part of what makes
it not Jurassic petting zoo, you know? And so because I'm writing an
adventure story, yeah, you'll see some deaths in the story. You'll see some
intense moments in the story, but um you know, overall it's about wonder and
adventure and like lots of cool stuff to discover. Um it's definitely for me
wish fulfillment. You know, if I got to go through that portal to Narnia
like I'd always wanted to do and interact with all these kind of creatures,
you know, it was me doing my version of that, you know.
Ross Gericke: So, I know that I've seen Fablehaven optioned a
few times for a movie or a television series. Is Fablehaven actually
getting adapted into anything?
Brandon Mull: Yeah. Look, seeing Fablehaven getting optioned
is absolutely correct. I think the first time it was optioned was 2007, the
year after I wrote it. And that felt really exciting at the time, you know,
until I learned that stuff gets optioned and not made sometimes, maybe like
a lot of the time, right?.
Ross Gericke: All the time.
Brandon Mull: Yeah. Yeah. Yeah. And so I've had
Fablehaven optioned several times over the years, but this time the
latest group that is developing Fablehaven, they actually bought the
rights. So they've gone beyond the option to actually purchasing the rights
fully and they are deep in the production process. So it looks like it's
happening and it seems now that it's probably more likely it happens than it
doesn't. These guys will lose their shirts, you know what I mean? Because
like they've now really invested in it and we've got a really good
screenplay. I'm a paid consultant on the film and uh, you know, they're just
trying to – often one of the hardest things is just locking down your lead
roles with um bankable stars, right? Like stars that might help draw an
audience and so they are in talks with people that would work and hopefully
it all comes together.
But yeah, like there's a – you could follow that on Instagram. There's a
Fablehaven film on Instagram. The filmmakers are pretty good about
posting their progress and reaching out. Um, and then uh, you know, and I
post about it too. You can find me on Instagram or on Facebook or some of
the standard places. Um, and yeah, I'm excited. I'm watching the progress
and hopefully we'll make a cool movie soon.
Ross Gericke: Yeah, fingers crossed we actually get to see that one
come out. I think that could be a lot of fun.
Brandon Mull: Yeah, the story world would really work on screen if
they can do it well.
Ross Gericke: Agreed. Well, that is awesome, Brandon. This has been a
great conversation. I can't wait to read your big epic
Forbidden Mountain – Guardian – the first of the
Guardians series. Uh, this has been awesome. Thank you very much.
Brandon Mull: Cool. Yeah. Yeah. Thanks. Thanks for taking an interest
in and talking to me and I'm looking forward to visiting you guys. It should
be fun.
Ross Gericke: Can't wait.
Closing
[bouncy piano and brass music]
Ross Gericke: Thank you for listening to the July 2026 episode of
Unreadable.
Please subscribe to our podcast on the Apple Podcasts app, Spotify, or
wherever you get your podcasts. Contact the podcast directly with any
comments by
email at Unreadable@ForsythPL.org
Keep up with all the excitement happening each month on our interactive
calendar available on our website,
www.ForsythPL.org. You can also stay
connected with the library through
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@FOCOlibrary.
Our theme music is “Open Those Bright Eyes” composed by Kevin MacLeod.
This and other compositions by Kevin MacLeod are available at
Incompetech.com.
I’m Ross Gericke, and this podcast has been Unreadable.

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